Merge shader branch, adding support for GLSL decompilation, a macro

interpreter, and a rewrite of the GPU code.
This commit is contained in:
gdkchan 2018-04-08 16:17:35 -03:00
parent 7acd0e0122
commit b9aa3966c0
77 changed files with 5301 additions and 766 deletions

View file

@ -0,0 +1,10 @@
namespace Ryujinx.Graphics.Gal
{
public enum GalTextureFormat
{
A8B8G8R8 = 0x8,
BC1 = 0x24,
BC2 = 0x25,
BC3 = 0x26
}
}