Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
This commit is contained in:
parent
7acd0e0122
commit
b9aa3966c0
77 changed files with 5301 additions and 766 deletions
4
Ryujinx.Graphics/Gal/Shader/ShaderIrNode.cs
Normal file
4
Ryujinx.Graphics/Gal/Shader/ShaderIrNode.cs
Normal file
|
@ -0,0 +1,4 @@
|
|||
namespace Ryujinx.Graphics.Gal.Shader
|
||||
{
|
||||
class ShaderIrNode { }
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue