Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
This commit is contained in:
parent
7acd0e0122
commit
b9aa3966c0
77 changed files with 5301 additions and 766 deletions
|
@ -1,13 +0,0 @@
|
|||
namespace Ryujinx.Graphics.Gpu
|
||||
{
|
||||
enum NsGpuEngine
|
||||
{
|
||||
None = 0,
|
||||
_2d = 0x902d,
|
||||
_3d = 0xb197,
|
||||
Compute = 0xb1c0,
|
||||
Kepler = 0xa140,
|
||||
Dma = 0xb0b5,
|
||||
GpFifo = 0xb06f
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue