Merge shader branch, adding support for GLSL decompilation, a macro

interpreter, and a rewrite of the GPU code.
This commit is contained in:
gdkchan 2018-04-08 16:17:35 -03:00
parent 7acd0e0122
commit b9aa3966c0
77 changed files with 5301 additions and 766 deletions

View file

@ -1,13 +0,0 @@
namespace Ryujinx.Graphics.Gpu
{
enum NsGpuEngine
{
None = 0,
_2d = 0x902d,
_3d = 0xb197,
Compute = 0xb1c0,
Kepler = 0xa140,
Dma = 0xb0b5,
GpFifo = 0xb06f
}
}