Revert "Use source generated json serializers in order to improve code trimming (#4094)" (#4576)

This reverts commit 4ce4299ca2.
This commit is contained in:
gdkchan 2023-03-21 20:14:46 -03:00 committed by GitHub
parent 4ce4299ca2
commit ba95ee54ab
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GPG key ID: 4AEE18F83AFDEB23
73 changed files with 608 additions and 886 deletions

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@ -1,16 +1,13 @@
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Common.Utilities;
using System;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid
{
public class JsonInputConfigConverter : JsonConverter<InputConfig>
class JsonInputConfigConverter : JsonConverter<InputConfig>
{
private static readonly InputConfigJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
private static InputBackendType GetInputBackendType(ref Utf8JsonReader reader)
{
// Temporary reader to get the backend type
@ -57,8 +54,8 @@ namespace Ryujinx.Common.Configuration.Hid
return backendType switch
{
InputBackendType.WindowKeyboard => JsonSerializer.Deserialize(ref reader, SerializerContext.StandardKeyboardInputConfig),
InputBackendType.GamepadSDL2 => JsonSerializer.Deserialize(ref reader, SerializerContext.StandardControllerInputConfig),
InputBackendType.WindowKeyboard => (InputConfig)JsonSerializer.Deserialize(ref reader, typeof(StandardKeyboardInputConfig), options),
InputBackendType.GamepadSDL2 => (InputConfig)JsonSerializer.Deserialize(ref reader, typeof(StandardControllerInputConfig), options),
_ => throw new InvalidOperationException($"Unknown backend type {backendType}"),
};
}
@ -68,10 +65,10 @@ namespace Ryujinx.Common.Configuration.Hid
switch (value.Backend)
{
case InputBackendType.WindowKeyboard:
JsonSerializer.Serialize(writer, value as StandardKeyboardInputConfig, SerializerContext.StandardKeyboardInputConfig);
JsonSerializer.Serialize(writer, value as StandardKeyboardInputConfig, options);
break;
case InputBackendType.GamepadSDL2:
JsonSerializer.Serialize(writer, value as StandardControllerInputConfig, SerializerContext.StandardControllerInputConfig);
JsonSerializer.Serialize(writer, value as StandardControllerInputConfig, options);
break;
default:
throw new ArgumentException($"Unknown backend type {value.Backend}");