Add logclass, made changes to logging calls (#79)

* add logclass, made changes to logging calls

* made enum parsing case insensitive

* enable logclass on partial or complete match
This commit is contained in:
emmauss 2018-04-14 04:02:24 +03:00 committed by gdkchan
parent 435f9ffad8
commit bbcad307bd
20 changed files with 180 additions and 98 deletions

View file

@ -136,13 +136,13 @@ namespace Ryujinx.Core.OsHle.Handles
Thread.Thread.Execute();
Logging.Debug($"{GetDbgThreadInfo(Thread)} running.");
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} running.");
}
else
{
WaitingToRun[Thread.ProcessorId].Push(SchedThread);
Logging.Debug($"{GetDbgThreadInfo(SchedThread.Thread)} waiting to run.");
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(SchedThread.Thread)} waiting to run.");
}
}
}
@ -168,13 +168,13 @@ namespace Ryujinx.Core.OsHle.Handles
{
SchedulerThread SchedThread;
Logging.Debug($"{GetDbgThreadInfo(CurrThread)} entering ipc delay wait state.");
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(CurrThread)} entering ipc delay wait state.");
lock (SchedLock)
{
if (!AllThreads.TryGetValue(CurrThread, out SchedThread))
{
Logging.Error($"{GetDbgThreadInfo(CurrThread)} was not found on the scheduler queue!");
Logging.Error(LogClass.KernelScheduler, $"{GetDbgThreadInfo(CurrThread)} was not found on the scheduler queue!");
return;
}
@ -187,7 +187,7 @@ namespace Ryujinx.Core.OsHle.Handles
{
SchedulerThread SchedThread;
Logging.Debug($"{GetDbgThreadInfo(Thread)} entering signal wait state.");
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} entering signal wait state.");
lock (SchedLock)
{
@ -204,7 +204,7 @@ namespace Ryujinx.Core.OsHle.Handles
if (!AllThreads.TryGetValue(Thread, out SchedThread))
{
Logging.Error($"{GetDbgThreadInfo(Thread)} was not found on the scheduler queue!");
Logging.Error(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} was not found on the scheduler queue!");
return false;
}
@ -214,7 +214,7 @@ namespace Ryujinx.Core.OsHle.Handles
if (Timeout >= 0)
{
Logging.Debug($"{GetDbgThreadInfo(Thread)} has wait timeout of {Timeout}ms.");
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} has wait timeout of {Timeout}ms.");
Result = SchedThread.WaitEvent.WaitOne(Timeout);
}
@ -236,7 +236,7 @@ namespace Ryujinx.Core.OsHle.Handles
{
if (ActiveProcessors.Add(Thread.ProcessorId))
{
Logging.Debug($"{GetDbgThreadInfo(Thread)} resuming execution...");
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} resuming execution...");
return;
}
@ -246,14 +246,14 @@ namespace Ryujinx.Core.OsHle.Handles
SchedThread.WaitEvent.WaitOne();
Logging.Debug($"{GetDbgThreadInfo(Thread)} resuming execution...");
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} resuming execution...");
}
public void Yield(KThread Thread)
{
SchedulerThread SchedThread;
Logging.Debug($"{GetDbgThreadInfo(Thread)} yielded execution.");
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} yielded execution.");
lock (SchedLock)
{
@ -261,7 +261,7 @@ namespace Ryujinx.Core.OsHle.Handles
if (SchedThread == null)
{
Logging.Debug($"{GetDbgThreadInfo(Thread)} resumed because theres nothing better to run.");
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} resumed because theres nothing better to run.");
return;
}
@ -270,7 +270,7 @@ namespace Ryujinx.Core.OsHle.Handles
if (!AllThreads.TryGetValue(Thread, out SchedThread))
{
Logging.Error($"{GetDbgThreadInfo(Thread)} was not found on the scheduler queue!");
Logging.Error(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} was not found on the scheduler queue!");
return;
}
@ -280,7 +280,7 @@ namespace Ryujinx.Core.OsHle.Handles
SchedThread.WaitEvent.WaitOne();
Logging.Debug($"{GetDbgThreadInfo(Thread)} resuming execution...");
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} resuming execution...");
}
private void RunThread(SchedulerThread SchedThread)
@ -291,7 +291,7 @@ namespace Ryujinx.Core.OsHle.Handles
}
else
{
Logging.Debug($"{GetDbgThreadInfo(SchedThread.Thread)} running.");
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(SchedThread.Thread)} running.");
}
}
@ -305,7 +305,7 @@ namespace Ryujinx.Core.OsHle.Handles
{
if (!WaitingToRun[Thread.ProcessorId].HasThread(SchedThread))
{
Logging.Debug($"{GetDbgThreadInfo(Thread)} signaled.");
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} signaled.");
SchedThread.WaitEvent.Set();
}