Fix depth compare value for TLD4S shader instruction with offset (#6253)

* Fix depth compare value for TLD4S shader instruction with offset

* Shader cache version bump
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gdkchan 2024-02-04 16:58:17 -03:00 committed by GitHub
parent 24c8b0edc0
commit bbed3b9926
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2 changed files with 9 additions and 8 deletions

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@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 5958;
private const uint CodeGenVersion = 6253;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";