haydn: Add support for PCMFloat, PCM32 and PCM8 conversions (#4100)

* haydn: Add support for PCMFloat, PCM32 and PCM8 conversions

This adds support in the compatibility layer for other sample format
than PCM16.

This should help extends compatibility with soundio on devices that
doesn't expose PCM16.

I ommited PCM24 conversion for now as it's not simplest of all.

* Address TSRBerry's comment

* Address comments

* Fix conversion issue and clean up saturation usage

* Revert saturation changes

* Address gdkchan's comment
This commit is contained in:
Mary-nyan 2022-12-28 23:34:30 +01:00 committed by GitHub
parent 0d3b82477e
commit c20f3fbebd
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GPG key ID: 4AEE18F83AFDEB23
3 changed files with 151 additions and 31 deletions

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@ -1,4 +1,5 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
namespace Ryujinx.Audio.Renderer.Dsp
@ -23,6 +24,44 @@ namespace Ryujinx.Audio.Renderer.Dsp
return GetCountToDecode(startSampleOffset, endSampleOffset, offset, count) * Unsafe.SizeOf<T>();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float ConvertSampleToPcmFloat(short sample)
{
return (float)sample / short.MaxValue;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static short ConvertSampleToPcmInt16(float sample)
{
return Saturate(sample * short.MaxValue);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static TOutput ConvertSample<TInput, TOutput>(TInput value) where TInput: INumber<TInput>, IMinMaxValue<TInput> where TOutput : INumber<TOutput>, IMinMaxValue<TOutput>
{
TInput conversionRate = TInput.CreateSaturating(TOutput.MaxValue / TOutput.CreateSaturating(TInput.MaxValue));
return TOutput.CreateSaturating(value * conversionRate);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Convert<TInput, TOutput>(Span<TOutput> output, ReadOnlySpan<TInput> input) where TInput : INumber<TInput>, IMinMaxValue<TInput> where TOutput : INumber<TOutput>, IMinMaxValue<TOutput>
{
for (int i = 0; i < input.Length; i++)
{
output[i] = ConvertSample<TInput, TOutput>(input[i]);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void ConvertSampleToPcmFloat(Span<float> output, ReadOnlySpan<short> input)
{
for (int i = 0; i < input.Length; i++)
{
output[i] = ConvertSampleToPcmFloat(input[i]);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int Decode(Span<short> output, ReadOnlySpan<short> input, int startSampleOffset, int endSampleOffset, int channelIndex, int channelCount)
{
@ -53,7 +92,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
for (int i = 0; i < decodedCount; i++)
{
output[i] = (short)(input[i * channelCount + channelIndex] * short.MaxValue);
output[i] = ConvertSampleToPcmInt16(input[i * channelCount + channelIndex]);
}
return decodedCount;