More flexible memory manager (#307)

* Keep track mapped buffers with fixed offsets

* Started rewriting the memory manager

* Initial support for MapPhysicalMemory and UnmapPhysicalMemory, other tweaks

* MapPhysicalMemory/UnmapPhysicalMemory support, other tweaks

* Rebased

* Optimize the map/unmap physical memory svcs

* Integrate shared font support

* Fix address space reserve alignment

* Some fixes related to gpu memory mapping

* Some cleanup

* Only try uploading const buffers that are really used

* Check if memory region is contiguous

* Rebased

* Add missing count increment on IsRegionModified

* Check for reads/writes outside of the address space, optimize translation with a tail call
This commit is contained in:
gdkchan 2018-08-15 15:59:51 -03:00 committed by GitHub
parent 76d95dee05
commit c393cdf8e3
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64 changed files with 3289 additions and 1852 deletions

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@ -1,7 +1,4 @@
using ChocolArm64.Memory;
using Ryujinx.HLE.Logging;
using Ryujinx.HLE.OsHle;
using Ryujinx.HLE.OsHle.Handles;
using Ryujinx.HLE.OsHle;
using System;
namespace Ryujinx.HLE.Input
@ -63,57 +60,18 @@ namespace Ryujinx.HLE.Input
private const int HidEntryCount = 17;
private Logger Log;
private Switch Device;
private object ShMemLock;
private long HidPosition;
private (AMemory, long, long)[] ShMemPositions;
public Hid(Logger Log)
public Hid(Switch Device, long HidPosition)
{
this.Log = Log;
this.Device = Device;
this.HidPosition = HidPosition;
ShMemLock = new object();
Device.Memory.FillWithZeros(HidPosition, Horizon.HidSize);
ShMemPositions = new (AMemory, long, long)[0];
}
internal void ShMemMap(object sender, EventArgs e)
{
HSharedMem SharedMem = (HSharedMem)sender;
lock (ShMemLock)
{
ShMemPositions = SharedMem.GetVirtualPositions();
(AMemory Memory, long Position, long Size) = ShMemPositions[ShMemPositions.Length - 1];
for (long Offset = 0; Offset < Horizon.HidSize; Offset += 8)
{
Memory.WriteInt64Unchecked(Position + Offset, 0);
}
Log.PrintInfo(LogClass.Hid, $"HID shared memory successfully mapped to 0x{Position:x16}!");
Init(Memory, Position);
}
}
internal void ShMemUnmap(object sender, EventArgs e)
{
HSharedMem SharedMem = (HSharedMem)sender;
lock (ShMemLock)
{
ShMemPositions = SharedMem.GetVirtualPositions();
}
}
private void Init(AMemory Memory, long Position)
{
InitializeJoyconPair(
Memory,
Position,
JoyConColor.Body_Neon_Red,
JoyConColor.Buttons_Neon_Red,
JoyConColor.Body_Neon_Blue,
@ -121,14 +79,12 @@ namespace Ryujinx.HLE.Input
}
private void InitializeJoyconPair(
AMemory Memory,
long Position,
JoyConColor LeftColorBody,
JoyConColor LeftColorButtons,
JoyConColor RightColorBody,
JoyConColor RightColorButtons)
{
long BaseControllerOffset = Position + HidControllersOffset + 8 * HidControllerSize;
long BaseControllerOffset = HidPosition + HidControllersOffset + 8 * HidControllerSize;
HidControllerType Type = HidControllerType.ControllerType_Handheld;
@ -142,20 +98,20 @@ namespace Ryujinx.HLE.Input
HidControllerColorDesc SplitColorDesc = 0;
Memory.WriteInt32Unchecked(BaseControllerOffset + 0x0, (int)Type);
Device.Memory.WriteInt32(BaseControllerOffset + 0x0, (int)Type);
Memory.WriteInt32Unchecked(BaseControllerOffset + 0x4, IsHalf ? 1 : 0);
Device.Memory.WriteInt32(BaseControllerOffset + 0x4, IsHalf ? 1 : 0);
Memory.WriteInt32Unchecked(BaseControllerOffset + 0x8, (int)SingleColorDesc);
Memory.WriteInt32Unchecked(BaseControllerOffset + 0xc, (int)SingleColorBody);
Memory.WriteInt32Unchecked(BaseControllerOffset + 0x10, (int)SingleColorButtons);
Memory.WriteInt32Unchecked(BaseControllerOffset + 0x14, (int)SplitColorDesc);
Device.Memory.WriteInt32(BaseControllerOffset + 0x8, (int)SingleColorDesc);
Device.Memory.WriteInt32(BaseControllerOffset + 0xc, (int)SingleColorBody);
Device.Memory.WriteInt32(BaseControllerOffset + 0x10, (int)SingleColorButtons);
Device.Memory.WriteInt32(BaseControllerOffset + 0x14, (int)SplitColorDesc);
Memory.WriteInt32Unchecked(BaseControllerOffset + 0x18, (int)LeftColorBody);
Memory.WriteInt32Unchecked(BaseControllerOffset + 0x1c, (int)LeftColorButtons);
Device.Memory.WriteInt32(BaseControllerOffset + 0x18, (int)LeftColorBody);
Device.Memory.WriteInt32(BaseControllerOffset + 0x1c, (int)LeftColorButtons);
Memory.WriteInt32Unchecked(BaseControllerOffset + 0x20, (int)RightColorBody);
Memory.WriteInt32Unchecked(BaseControllerOffset + 0x24, (int)RightColorButtons);
Device.Memory.WriteInt32(BaseControllerOffset + 0x20, (int)RightColorBody);
Device.Memory.WriteInt32(BaseControllerOffset + 0x24, (int)RightColorButtons);
}
public void SetJoyconButton(
@ -165,107 +121,95 @@ namespace Ryujinx.HLE.Input
HidJoystickPosition LeftStick,
HidJoystickPosition RightStick)
{
lock (ShMemLock)
{
foreach ((AMemory Memory, long Position, long Size) in ShMemPositions)
{
long ControllerOffset = Position + HidControllersOffset;
long ControllerOffset = HidPosition + HidControllersOffset;
ControllerOffset += (int)ControllerId * HidControllerSize;
ControllerOffset += (int)ControllerId * HidControllerSize;
ControllerOffset += HidControllerHeaderSize;
ControllerOffset += HidControllerHeaderSize;
ControllerOffset += (int)ControllerLayout * HidControllerLayoutsSize;
ControllerOffset += (int)ControllerLayout * HidControllerLayoutsSize;
long LastEntry = Memory.ReadInt64Unchecked(ControllerOffset + 0x10);
long LastEntry = Device.Memory.ReadInt64(ControllerOffset + 0x10);
long CurrEntry = (LastEntry + 1) % HidEntryCount;
long CurrEntry = (LastEntry + 1) % HidEntryCount;
long Timestamp = GetTimestamp();
long Timestamp = GetTimestamp();
Memory.WriteInt64Unchecked(ControllerOffset + 0x0, Timestamp);
Memory.WriteInt64Unchecked(ControllerOffset + 0x8, HidEntryCount);
Memory.WriteInt64Unchecked(ControllerOffset + 0x10, CurrEntry);
Memory.WriteInt64Unchecked(ControllerOffset + 0x18, HidEntryCount - 1);
Device.Memory.WriteInt64(ControllerOffset + 0x0, Timestamp);
Device.Memory.WriteInt64(ControllerOffset + 0x8, HidEntryCount);
Device.Memory.WriteInt64(ControllerOffset + 0x10, CurrEntry);
Device.Memory.WriteInt64(ControllerOffset + 0x18, HidEntryCount - 1);
ControllerOffset += HidControllersLayoutHeaderSize;
ControllerOffset += HidControllersLayoutHeaderSize;
long LastEntryOffset = ControllerOffset + LastEntry * HidControllersInputEntrySize;
long LastEntryOffset = ControllerOffset + LastEntry * HidControllersInputEntrySize;
ControllerOffset += CurrEntry * HidControllersInputEntrySize;
ControllerOffset += CurrEntry * HidControllersInputEntrySize;
long SampleCounter = Memory.ReadInt64Unchecked(LastEntryOffset) + 1;
long SampleCounter = Device.Memory.ReadInt64(LastEntryOffset) + 1;
Memory.WriteInt64Unchecked(ControllerOffset + 0x0, SampleCounter);
Memory.WriteInt64Unchecked(ControllerOffset + 0x8, SampleCounter);
Device.Memory.WriteInt64(ControllerOffset + 0x0, SampleCounter);
Device.Memory.WriteInt64(ControllerOffset + 0x8, SampleCounter);
Memory.WriteInt64Unchecked(ControllerOffset + 0x10, (uint)Buttons);
Device.Memory.WriteInt64(ControllerOffset + 0x10, (uint)Buttons);
Memory.WriteInt32Unchecked(ControllerOffset + 0x18, LeftStick.DX);
Memory.WriteInt32Unchecked(ControllerOffset + 0x1c, LeftStick.DY);
Device.Memory.WriteInt32(ControllerOffset + 0x18, LeftStick.DX);
Device.Memory.WriteInt32(ControllerOffset + 0x1c, LeftStick.DY);
Memory.WriteInt32Unchecked(ControllerOffset + 0x20, RightStick.DX);
Memory.WriteInt32Unchecked(ControllerOffset + 0x24, RightStick.DY);
Device.Memory.WriteInt32(ControllerOffset + 0x20, RightStick.DX);
Device.Memory.WriteInt32(ControllerOffset + 0x24, RightStick.DY);
Memory.WriteInt64Unchecked(ControllerOffset + 0x28,
(uint)HidControllerConnState.Controller_State_Connected |
(uint)HidControllerConnState.Controller_State_Wired);
}
}
Device.Memory.WriteInt64(ControllerOffset + 0x28,
(uint)HidControllerConnState.Controller_State_Connected |
(uint)HidControllerConnState.Controller_State_Wired);
}
public void SetTouchPoints(params HidTouchPoint[] Points)
{
lock (ShMemLock)
long TouchScreenOffset = HidPosition + HidTouchScreenOffset;
long LastEntry = Device.Memory.ReadInt64(TouchScreenOffset + 0x10);
long CurrEntry = (LastEntry + 1) % HidEntryCount;
long Timestamp = GetTimestamp();
Device.Memory.WriteInt64(TouchScreenOffset + 0x0, Timestamp);
Device.Memory.WriteInt64(TouchScreenOffset + 0x8, HidEntryCount);
Device.Memory.WriteInt64(TouchScreenOffset + 0x10, CurrEntry);
Device.Memory.WriteInt64(TouchScreenOffset + 0x18, HidEntryCount - 1);
Device.Memory.WriteInt64(TouchScreenOffset + 0x20, Timestamp);
long TouchEntryOffset = TouchScreenOffset + HidTouchHeaderSize;
long LastEntryOffset = TouchEntryOffset + LastEntry * HidTouchEntrySize;
long SampleCounter = Device.Memory.ReadInt64(LastEntryOffset) + 1;
TouchEntryOffset += CurrEntry * HidTouchEntrySize;
Device.Memory.WriteInt64(TouchEntryOffset + 0x0, SampleCounter);
Device.Memory.WriteInt64(TouchEntryOffset + 0x8, Points.Length);
TouchEntryOffset += HidTouchEntryHeaderSize;
const int Padding = 0;
int Index = 0;
foreach (HidTouchPoint Point in Points)
{
foreach ((AMemory Memory, long Position, long Size) in ShMemPositions)
{
long TouchScreenOffset = Position + HidTouchScreenOffset;
Device.Memory.WriteInt64(TouchEntryOffset + 0x0, Timestamp);
Device.Memory.WriteInt32(TouchEntryOffset + 0x8, Padding);
Device.Memory.WriteInt32(TouchEntryOffset + 0xc, Index++);
Device.Memory.WriteInt32(TouchEntryOffset + 0x10, Point.X);
Device.Memory.WriteInt32(TouchEntryOffset + 0x14, Point.Y);
Device.Memory.WriteInt32(TouchEntryOffset + 0x18, Point.DiameterX);
Device.Memory.WriteInt32(TouchEntryOffset + 0x1c, Point.DiameterY);
Device.Memory.WriteInt32(TouchEntryOffset + 0x20, Point.Angle);
Device.Memory.WriteInt32(TouchEntryOffset + 0x24, Padding);
long LastEntry = Memory.ReadInt64Unchecked(TouchScreenOffset + 0x10);
long CurrEntry = (LastEntry + 1) % HidEntryCount;
long Timestamp = GetTimestamp();
Memory.WriteInt64Unchecked(TouchScreenOffset + 0x0, Timestamp);
Memory.WriteInt64Unchecked(TouchScreenOffset + 0x8, HidEntryCount);
Memory.WriteInt64Unchecked(TouchScreenOffset + 0x10, CurrEntry);
Memory.WriteInt64Unchecked(TouchScreenOffset + 0x18, HidEntryCount - 1);
Memory.WriteInt64Unchecked(TouchScreenOffset + 0x20, Timestamp);
long TouchEntryOffset = TouchScreenOffset + HidTouchHeaderSize;
long LastEntryOffset = TouchEntryOffset + LastEntry * HidTouchEntrySize;
long SampleCounter = Memory.ReadInt64Unchecked(LastEntryOffset) + 1;
TouchEntryOffset += CurrEntry * HidTouchEntrySize;
Memory.WriteInt64Unchecked(TouchEntryOffset + 0x0, SampleCounter);
Memory.WriteInt64Unchecked(TouchEntryOffset + 0x8, Points.Length);
TouchEntryOffset += HidTouchEntryHeaderSize;
const int Padding = 0;
int Index = 0;
foreach (HidTouchPoint Point in Points)
{
Memory.WriteInt64Unchecked(TouchEntryOffset + 0x0, Timestamp);
Memory.WriteInt32Unchecked(TouchEntryOffset + 0x8, Padding);
Memory.WriteInt32Unchecked(TouchEntryOffset + 0xc, Index++);
Memory.WriteInt32Unchecked(TouchEntryOffset + 0x10, Point.X);
Memory.WriteInt32Unchecked(TouchEntryOffset + 0x14, Point.Y);
Memory.WriteInt32Unchecked(TouchEntryOffset + 0x18, Point.DiameterX);
Memory.WriteInt32Unchecked(TouchEntryOffset + 0x1c, Point.DiameterY);
Memory.WriteInt32Unchecked(TouchEntryOffset + 0x20, Point.Angle);
Memory.WriteInt32Unchecked(TouchEntryOffset + 0x24, Padding);
TouchEntryOffset += HidTouchEntryTouchSize;
}
}
TouchEntryOffset += HidTouchEntryTouchSize;
}
}