Workaround for Intel FrontFacing built-in variable bug (#2540)
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13 changed files with 161 additions and 113 deletions
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@ -145,7 +145,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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{
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// When the formatted load extension is supported, we don't need to
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// specify a format, we can just declare it without a format and the GPU will handle it.
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if (GpuAccessor.QuerySupportsImageLoadFormatted())
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if (GpuAccessor.QueryHostSupportsImageLoadFormatted())
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{
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return TextureFormat.Unknown;
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}
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