Ability to hide file types in Game List (#4555)
* Added HiddenFileTypes to config state, and check to file enumeration * Added hiddenfiletypes checkboxes to the UI * Added Ava version of HiddenFileTypes * Inverted Hide to Show with file types, minor formatting * all variables with a reference to 'hidden' is now 'shown' * one more variable name changed * review feedback * added FileTypes extension methof to get the correlating config value * moved extension method to new folder and file in Ryujinx.Ui.Common * added default case for ToggleFileType * changed exception type to OutOfRangeException
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12 changed files with 321 additions and 5 deletions
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@ -14,9 +14,11 @@ using Ryujinx.Common.Utilities;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Loaders.Npdm;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Configuration.System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Globalization;
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using System.IO;
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using System.Reflection;
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@ -109,7 +111,18 @@ namespace Ryujinx.Ui.App.Common
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try
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{
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foreach (string app in Directory.EnumerateFiles(appDir, "*", SearchOption.AllDirectories))
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IEnumerable<string> files = Directory.EnumerateFiles(appDir, "*", SearchOption.AllDirectories).Where(file =>
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{
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return
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(Path.GetExtension(file).ToLower() is ".nsp" && ConfigurationState.Instance.Ui.ShownFileTypes.NSP.Value) ||
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(Path.GetExtension(file).ToLower() is ".pfs0" && ConfigurationState.Instance.Ui.ShownFileTypes.PFS0.Value) ||
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(Path.GetExtension(file).ToLower() is ".xci" && ConfigurationState.Instance.Ui.ShownFileTypes.XCI.Value) ||
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(Path.GetExtension(file).ToLower() is ".nca" && ConfigurationState.Instance.Ui.ShownFileTypes.NCA.Value) ||
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(Path.GetExtension(file).ToLower() is ".nro" && ConfigurationState.Instance.Ui.ShownFileTypes.NRO.Value) ||
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(Path.GetExtension(file).ToLower() is ".nso" && ConfigurationState.Instance.Ui.ShownFileTypes.NSO.Value);
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});
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foreach (string app in files)
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{
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if (_cancellationToken.Token.IsCancellationRequested)
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{
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