infra: Migrate to .NET 7 (#3795)
* Update readme to mention .NET 7 * infra: Migrate to .NET 7 .NET 7 is still in preview but this prepare for the release coming up next month. * Use Random.Shared in CreateRandom * Move UInt128Utils.cs to Ryujinx.Common project * Fix inverted parameters in System.UInt128 constructor * Fix Visual Studio complains on Ryujinx.Graphics.Vic * time: Fix missing alignment enforcement in SystemClockContext Fixes at least Smash * time: Fix missing alignment enforcement in SteadyClockContext Fix games (like recent version of Smash) using time shared memory * Switch to .NET 7.0.100 release * Enable Tiered PGO * Ensure CreateId validity requirements are meet when doing random generation Also enforce correct packing layout for other Mii structures. This fix a Mario Kart 8 crashes related to the default Miis.
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@ -552,11 +552,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
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private static void UpdateCachedBuffer(
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GpuChannel channel,
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bool isCompute,
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ref int cachedTextureBufferIndex,
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ref int cachedSamplerBufferIndex,
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ref ReadOnlySpan<int> cachedTextureBuffer,
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ref ReadOnlySpan<int> cachedSamplerBuffer,
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ref int cachedStageIndex,
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scoped ref int cachedTextureBufferIndex,
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scoped ref int cachedSamplerBufferIndex,
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scoped ref ReadOnlySpan<int> cachedTextureBuffer,
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scoped ref ReadOnlySpan<int> cachedSamplerBuffer,
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scoped ref int cachedStageIndex,
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int textureBufferIndex,
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int samplerBufferIndex,
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int stageIndex)
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