infra: Migrate to .NET 7 (#3795)
* Update readme to mention .NET 7 * infra: Migrate to .NET 7 .NET 7 is still in preview but this prepare for the release coming up next month. * Use Random.Shared in CreateRandom * Move UInt128Utils.cs to Ryujinx.Common project * Fix inverted parameters in System.UInt128 constructor * Fix Visual Studio complains on Ryujinx.Graphics.Vic * time: Fix missing alignment enforcement in SystemClockContext Fixes at least Smash * time: Fix missing alignment enforcement in SteadyClockContext Fix games (like recent version of Smash) using time shared memory * Switch to .NET 7.0.100 release * Enable Tiered PGO * Ensure CreateId validity requirements are meet when doing random generation Also enforce correct packing layout for other Mii structures. This fix a Mario Kart 8 crashes related to the default Miis.
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71 changed files with 144 additions and 301 deletions
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@ -190,10 +190,10 @@ namespace Ryujinx.Graphics.Shader.Translation
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UInt128 usedAttributes = context.Config.NextInputAttributesComponents;
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while (usedAttributes != UInt128.Zero)
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{
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int index = usedAttributes.TrailingZeroCount();
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int index = (int)UInt128.TrailingZeroCount(usedAttributes);
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int vecIndex = index / 4;
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usedAttributes &= ~UInt128.Pow2(index);
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usedAttributes &= ~(UInt128.One << index);
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// We don't need to initialize passthrough attributes.
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if ((context.Config.PassthroughAttributes & (1 << vecIndex)) != 0)
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