NVDEC implementation using FFmpeg (#443)
* Initial nvdec implementation using FFmpeg * Fix swapped channels on the video decoder and the G8R8 texture format * Fix texture samplers not being set properly (regression) * Rebased * Remove unused code introduced on the rebase * Add support for RGBA8 output format on the video image composer * Correct spacing * Some fixes for rebase and other tweaks * Allow size mismatch on frame copy * Get rid of GetHostAddress calls on VDec
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65 changed files with 2795 additions and 76 deletions
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Ryujinx.Graphics/ChClassId.cs
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Ryujinx.Graphics/ChClassId.cs
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namespace Ryujinx.Graphics
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{
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enum ChClassId
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{
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Host1x = 0x1,
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VideoEncodeMpeg = 0x20,
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VideoEncodeNvEnc = 0x21,
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VideoStreamingVi = 0x30,
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VideoStreamingIsp = 0x32,
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VideoStreamingIspB = 0x34,
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VideoStreamingViI2c = 0x36,
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GraphicsVic = 0x5d,
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Graphics3d = 0x60,
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GraphicsGpu = 0x61,
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Tsec = 0xe0,
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TsecB = 0xe1,
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NvJpg = 0xc0,
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NvDec = 0xf0
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}
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}
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