NVDEC implementation using FFmpeg (#443)
* Initial nvdec implementation using FFmpeg * Fix swapped channels on the video decoder and the G8R8 texture format * Fix texture samplers not being set properly (regression) * Rebased * Remove unused code introduced on the rebase * Add support for RGBA8 output format on the video image composer * Correct spacing * Some fixes for rebase and other tweaks * Allow size mismatch on frame copy * Get rid of GetHostAddress calls on VDec
This commit is contained in:
parent
ad00fd0244
commit
c86aacde76
65 changed files with 2795 additions and 76 deletions
|
@ -1,17 +0,0 @@
|
|||
namespace Ryujinx.Graphics
|
||||
{
|
||||
enum NvGpuEngineP2mfReg
|
||||
{
|
||||
LineLengthIn = 0x60,
|
||||
LineCount = 0x61,
|
||||
DstAddress = 0x62,
|
||||
DstPitch = 0x64,
|
||||
DstBlockDim = 0x65,
|
||||
DstWidth = 0x66,
|
||||
DstHeight = 0x67,
|
||||
DstDepth = 0x68,
|
||||
DstZ = 0x69,
|
||||
DstX = 0x6a,
|
||||
DstY = 0x6b
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue