NVDEC implementation using FFmpeg (#443)

* Initial nvdec implementation using FFmpeg

* Fix swapped channels on the video decoder and the G8R8 texture format

* Fix texture samplers not being set properly (regression)

* Rebased

* Remove unused code introduced on the rebase

* Add support for RGBA8 output format on the video image composer

* Correct spacing

* Some fixes for rebase and other tweaks

* Allow size mismatch on frame copy

* Get rid of GetHostAddress calls on VDec
This commit is contained in:
gdkchan 2018-12-03 00:38:47 -02:00 committed by GitHub
parent ad00fd0244
commit c86aacde76
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65 changed files with 2795 additions and 76 deletions

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@ -23,11 +23,13 @@ namespace Ryujinx.HLE.HOS.Services.Nv
private static Dictionary<string, IoctlProcessor> IoctlProcessors =
new Dictionary<string, IoctlProcessor>()
{
{ "/dev/nvhost-as-gpu", ProcessIoctlNvGpuAS },
{ "/dev/nvhost-ctrl", ProcessIoctlNvHostCtrl },
{ "/dev/nvhost-ctrl-gpu", ProcessIoctlNvGpuGpu },
{ "/dev/nvhost-gpu", ProcessIoctlNvHostGpu },
{ "/dev/nvmap", ProcessIoctlNvMap }
{ "/dev/nvhost-as-gpu", ProcessIoctlNvGpuAS },
{ "/dev/nvhost-ctrl", ProcessIoctlNvHostCtrl },
{ "/dev/nvhost-ctrl-gpu", ProcessIoctlNvGpuGpu },
{ "/dev/nvhost-gpu", ProcessIoctlNvHostChannel },
{ "/dev/nvhost-nvdec", ProcessIoctlNvHostChannel },
{ "/dev/nvhost-vic", ProcessIoctlNvHostChannel },
{ "/dev/nvmap", ProcessIoctlNvMap }
};
public static GlobalStateTable Fds { get; private set; }
@ -166,9 +168,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv
return ProcessIoctl(Context, Cmd, NvGpuGpuIoctl.ProcessIoctl);
}
private static int ProcessIoctlNvHostGpu(ServiceCtx Context, int Cmd)
private static int ProcessIoctlNvHostChannel(ServiceCtx Context, int Cmd)
{
return ProcessIoctl(Context, Cmd, NvHostChannelIoctl.ProcessIoctlGpu);
return ProcessIoctl(Context, Cmd, NvHostChannelIoctl.ProcessIoctl);
}
private static int ProcessIoctlNvMap(ServiceCtx Context, int Cmd)