Avalonia - Couple fixes and improvements to vulkan (#3483)
* drop split devices, rebase * add fallback to opengl if vulkan is not available * addressed review * ensure present image references are incremented and decremented when necessary * allow changing vsync for vulkan * fix screenshot on avalonia vulkan * save favorite when toggled * improve sync between popups * use separate devices for each new window * fix crash when closing window * addressed review * don't create the main window with immediate mode * change skia vk delegate to method * update vulkan throwonerror * addressed review
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28 changed files with 585 additions and 312 deletions
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@ -37,7 +37,7 @@ namespace Ryujinx.Ava.Ui.Controls
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public override void DestroyBackgroundContext()
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{
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_image = null;
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Image = null;
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if (_fence != IntPtr.Zero)
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{
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@ -57,6 +57,8 @@ namespace Ryujinx.Ava.Ui.Controls
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Dispatcher.UIThread.InvokeAsync(() =>
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{
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Image = (int)image;
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InvalidateVisual();
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}).Wait();
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if (_fence != IntPtr.Zero)
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@ -66,7 +68,7 @@ namespace Ryujinx.Ava.Ui.Controls
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_fence = GL.FenceSync(SyncCondition.SyncGpuCommandsComplete, WaitSyncFlags.None);
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QueueRender();
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InvalidateVisual();
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_gameBackgroundWindow.SwapBuffers();
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}
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