Added Generic Math to BitUtils (#3929)

* Generic Math Update

Updated Several functions in Ryujinx.Common/Utilities/BitUtils to use generic math

* Updated BitUtil calls

* Removed Whitespace

* Switched decrement

* Fixed changed method calls.

The method calls were originally changed on accident due to me relying too much on intellisense doing stuff for me

* Update Ryujinx.Common/Utilities/BitUtils.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
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Hunter 2022-12-26 09:11:05 -05:00 committed by GitHub
parent a4fdfb5f94
commit c963b3c804
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18 changed files with 67 additions and 123 deletions

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@ -23,7 +23,7 @@ namespace Ryujinx.Audio.Renderer.Common
if (size != 0)
{
ulong alignedOffset = BitUtils.AlignUp(Offset, align);
ulong alignedOffset = BitUtils.AlignUp<ulong>(Offset, (ulong)align);
if (alignedOffset + size <= (ulong)BackingMemory.Length)
{
@ -55,7 +55,7 @@ namespace Ryujinx.Audio.Renderer.Common
public static ulong GetTargetSize<T>(ulong currentSize, ulong count, int align) where T : unmanaged
{
return BitUtils.AlignUp(currentSize, align) + (ulong)Unsafe.SizeOf<T>() * count;
return BitUtils.AlignUp<ulong>(currentSize, (ulong)align) + (ulong)Unsafe.SizeOf<T>() * count;
}
}
}