Added Generic Math to BitUtils (#3929)

* Generic Math Update

Updated Several functions in Ryujinx.Common/Utilities/BitUtils to use generic math

* Updated BitUtil calls

* Removed Whitespace

* Switched decrement

* Fixed changed method calls.

The method calls were originally changed on accident due to me relying too much on intellisense doing stuff for me

* Update Ryujinx.Common/Utilities/BitUtils.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
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Hunter 2022-12-26 09:11:05 -05:00 committed by GitHub
parent a4fdfb5f94
commit c963b3c804
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18 changed files with 67 additions and 123 deletions

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@ -100,7 +100,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
_isLinear = (argument & 1) != 0;
_offset = 0;
_size = (int)(BitUtils.AlignUp(state.LineLengthIn, 4) * state.LineCount);
_size = (int)(BitUtils.AlignUp<uint>(state.LineLengthIn, 4) * state.LineCount);
int count = _size / 4;