Added Generic Math to BitUtils (#3929)
* Generic Math Update Updated Several functions in Ryujinx.Common/Utilities/BitUtils to use generic math * Updated BitUtil calls * Removed Whitespace * Switched decrement * Fixed changed method calls. The method calls were originally changed on accident due to me relying too much on intellisense doing stuff for me * Update Ryujinx.Common/Utilities/BitUtils.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> Co-authored-by: gdkchan <gab.dark.100@gmail.com>
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18 changed files with 67 additions and 123 deletions
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@ -100,7 +100,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
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_isLinear = (argument & 1) != 0;
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_offset = 0;
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_size = (int)(BitUtils.AlignUp(state.LineLengthIn, 4) * state.LineCount);
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_size = (int)(BitUtils.AlignUp<uint>(state.LineLengthIn, 4) * state.LineCount);
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int count = _size / 4;
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