Added Generic Math to BitUtils (#3929)

* Generic Math Update

Updated Several functions in Ryujinx.Common/Utilities/BitUtils to use generic math

* Updated BitUtil calls

* Removed Whitespace

* Switched decrement

* Fixed changed method calls.

The method calls were originally changed on accident due to me relying too much on intellisense doing stuff for me

* Update Ryujinx.Common/Utilities/BitUtils.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
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Hunter 2022-12-26 09:11:05 -05:00 committed by GitHub
parent a4fdfb5f94
commit c963b3c804
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18 changed files with 67 additions and 123 deletions

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@ -36,7 +36,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
uint headerSize = (uint)Unsafe.SizeOf<ParcelHeader>();
_rawData = new byte[BitUtils.AlignUp(headerSize + payloadSize + objectsSize, 4)];
_rawData = new byte[BitUtils.AlignUp<uint>(headerSize + payloadSize + objectsSize, 4)];
Header.PayloadSize = payloadSize;
Header.ObjectsSize = objectsSize;