ns/nim: Stub eShop related calls (#1420)
* ns/nim: Stub eShop related calls As we aren't able to process purchase on the eShop throught the emulator, I have: - Stub IPurchaseEventManager::SetDefaultDeliveryTarget (with RE check). - Implement IPurchaseEventManager::GetPurchasedEventReadableHandle (with RE check). As we can't do any eShop async call throught the emulator, I have: - Stub IShopServiceAccessServerInterface::CreateServerInterface - Stub IShopServiceAccessServer::CreateAccessorInterface - Stub IShopServiceAccessor::IShopServiceAsync Close #1084 and #1322 * fix handle copy * Fix align * Fix readonly event
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Ryujinx.HLE/HOS/Services/Nim/IShopServiceAccessServer.cs
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Ryujinx.HLE/HOS/Services/Nim/IShopServiceAccessServer.cs
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Services.Nim.ShopServiceAccessServerInterface.ShopServiceAccessServer;
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namespace Ryujinx.HLE.HOS.Services.Nim.ShopServiceAccessServerInterface
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{
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class IShopServiceAccessServer : IpcService
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{
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public IShopServiceAccessServer() { }
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[Command(0)]
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// CreateAccessorInterface(u8) -> object<nn::ec::IShopServiceAccessor>
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public ResultCode CreateAccessorInterface(ServiceCtx context)
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{
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MakeObject(context, new IShopServiceAccessor(context.Device.System));
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Logger.PrintStub(LogClass.ServiceNim);
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return ResultCode.Success;
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}
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}
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}
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