ns/nim: Stub eShop related calls (#1420)

* ns/nim: Stub eShop related calls

As we aren't able to process purchase on the eShop throught the emulator, I have:
- Stub IPurchaseEventManager::SetDefaultDeliveryTarget (with RE check).
- Implement IPurchaseEventManager::GetPurchasedEventReadableHandle (with RE check).

As we can't do any eShop async call throught the emulator, I have:
- Stub IShopServiceAccessServerInterface::CreateServerInterface
- Stub IShopServiceAccessServer::CreateAccessorInterface
- Stub IShopServiceAccessor::IShopServiceAsync

Close #1084 and #1322

* fix handle copy

* Fix align

* Fix readonly event
This commit is contained in:
Ac_K 2020-07-27 01:04:08 +02:00 committed by GitHub
parent d8515b603b
commit ca0d1f8205
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
7 changed files with 129 additions and 5 deletions

View file

@ -1,8 +1,22 @@
namespace Ryujinx.HLE.HOS.Services.Nim
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Nim.ShopServiceAccessServerInterface;
namespace Ryujinx.HLE.HOS.Services.Nim
{
[Service("nim:eca")] // 5.0.0+
class IShopServiceAccessServerInterface : IpcService
{
public IShopServiceAccessServerInterface(ServiceCtx context) { }
[Command(0)]
// CreateServerInterface(pid, handle<unknown>, u64) -> object<nn::ec::IShopServiceAccessServer>
public ResultCode CreateServerInterface(ServiceCtx context)
{
MakeObject(context, new IShopServiceAccessServer());
Logger.PrintStub(LogClass.ServiceNim);
return ResultCode.Success;
}
}
}