ModLoader: Fix case sensitivy issues (#4720)

* Fix case sensitivity for mod subdirectories

* Small refactoring of ModLoader
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TSRBerry 2023-05-03 02:07:16 +02:00 committed by GitHub
parent dd574146fb
commit cc1a933a2f
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7 changed files with 158 additions and 147 deletions

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@ -8,6 +8,7 @@ using LibHac.Ns;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS;
using System.IO;
using System.Linq;
using ApplicationId = LibHac.Ncm.ApplicationId;
@ -35,8 +36,8 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
// Collecting mods related to AocTitleIds and ProgramId.
device.Configuration.VirtualFileSystem.ModLoader.CollectMods(
device.Configuration.ContentManager.GetAocTitleIds().Prepend(metaLoader.GetProgramId()),
device.Configuration.VirtualFileSystem.ModLoader.GetModsBasePath(),
device.Configuration.VirtualFileSystem.ModLoader.GetSdModsBasePath());
ModLoader.GetModsBasePath(),
ModLoader.GetSdModsBasePath());
// Load Nacp file.
var nacpData = new BlitStruct<ApplicationControlProperty>(1);