Implement Counter Queue and Partial Host Conditional Rendering (#1167)

* Implementation of query queue and host conditional rendering

* Resolve some comments.

* Use overloads instead of passing object.

* Wake the consumer threads when incrementing syncpoints.

Also, do a busy loop when awaiting the counter for a blocking flush, rather than potentially sleeping the thread.

* Ensure there's a command between begin and end query.
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riperiperi 2020-05-04 03:24:59 +01:00 committed by GitHub
parent 651a07c6c2
commit cd48576f58
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17 changed files with 724 additions and 136 deletions

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@ -20,10 +20,12 @@ namespace Ryujinx.Graphics.GAL
Capabilities GetCapabilities();
ulong GetCounter(CounterType type);
void UpdateCounters();
void Initialize();
ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler);
void ResetCounter(CounterType type);
void Initialize();
}
}