Move solution and projects to src
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3466 changed files with 55 additions and 55 deletions
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using Ryujinx.Common.Collections;
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using System;
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namespace Ryujinx.Memory.WindowsShared
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{
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/// <summary>
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/// A intrusive Red-Black Tree that also supports getting nodes overlapping a given range.
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/// </summary>
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/// <typeparam name="T">Type of the value stored on the node</typeparam>
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class MappingTree<T> : IntrusiveRedBlackTree<RangeNode<T>>
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{
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private const int ArrayGrowthSize = 16;
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public int GetNodes(ulong start, ulong end, ref RangeNode<T>[] overlaps, int overlapCount = 0)
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{
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RangeNode<T> node = this.GetNodeByKey(start);
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for (; node != null; node = node.Successor)
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{
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if (overlaps.Length <= overlapCount)
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{
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Array.Resize(ref overlaps, overlapCount + ArrayGrowthSize);
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}
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overlaps[overlapCount++] = node;
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if (node.End >= end)
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{
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break;
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}
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}
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return overlapCount;
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}
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}
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class RangeNode<T> : IntrusiveRedBlackTreeNode<RangeNode<T>>, IComparable<RangeNode<T>>, IComparable<ulong>
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{
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public ulong Start { get; }
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public ulong End { get; private set; }
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public T Value { get; }
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public RangeNode(ulong start, ulong end, T value)
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{
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Start = start;
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End = end;
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Value = value;
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}
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public void Extend(ulong sizeDelta)
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{
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End += sizeDelta;
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}
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public int CompareTo(RangeNode<T> other)
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{
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if (Start < other.Start)
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{
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return -1;
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}
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else if (Start <= other.End - 1UL)
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{
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return 0;
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}
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else
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{
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return 1;
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}
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}
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public int CompareTo(ulong address)
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{
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if (address < Start)
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{
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return 1;
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}
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else if (address <= End - 1UL)
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{
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return 0;
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}
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else
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{
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return -1;
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}
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}
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}
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}
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