Move solution and projects to src

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TSR Berry 2023-04-08 01:22:00 +02:00 committed by Mary
parent cd124bda58
commit cee7121058
3466 changed files with 55 additions and 55 deletions

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using Ryujinx.Graphics.GAL.Multithreading.Model;
using Ryujinx.Graphics.GAL.Multithreading.Resources;
using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
{
struct TextureSetDataSliceRegionCommand : IGALCommand, IGALCommand<TextureSetDataSliceRegionCommand>
{
public CommandType CommandType => CommandType.TextureSetDataSliceRegion;
private TableRef<ThreadedTexture> _texture;
private TableRef<byte[]> _data;
private int _layer;
private int _level;
private Rectangle<int> _region;
public void Set(TableRef<ThreadedTexture> texture, TableRef<byte[]> data, int layer, int level, Rectangle<int> region)
{
_texture = texture;
_data = data;
_layer = layer;
_level = level;
_region = region;
}
public static void Run(ref TextureSetDataSliceRegionCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
ThreadedTexture texture = command._texture.Get(threaded);
texture.Base.SetData(new ReadOnlySpan<byte>(command._data.Get(threaded)), command._layer, command._level, command._region);
}
}
}