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201
src/Ryujinx.Graphics.Vulkan/DescriptorSetManager.cs
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201
src/Ryujinx.Graphics.Vulkan/DescriptorSetManager.cs
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using Silk.NET.Vulkan;
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using System;
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using System.Diagnostics;
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namespace Ryujinx.Graphics.Vulkan
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{
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class DescriptorSetManager : IDisposable
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{
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private const uint DescriptorPoolMultiplier = 16;
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public class DescriptorPoolHolder : IDisposable
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{
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public Vk Api { get; }
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public Device Device { get; }
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private readonly DescriptorPool _pool;
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private readonly uint _capacity;
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private int _totalSets;
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private int _setsInUse;
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private bool _done;
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public unsafe DescriptorPoolHolder(Vk api, Device device)
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{
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Api = api;
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Device = device;
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var poolSizes = new DescriptorPoolSize[]
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{
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new DescriptorPoolSize(DescriptorType.UniformBuffer, (1 + Constants.MaxUniformBufferBindings) * DescriptorPoolMultiplier),
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new DescriptorPoolSize(DescriptorType.StorageBuffer, Constants.MaxStorageBufferBindings * DescriptorPoolMultiplier),
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new DescriptorPoolSize(DescriptorType.CombinedImageSampler, Constants.MaxTextureBindings * DescriptorPoolMultiplier),
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new DescriptorPoolSize(DescriptorType.StorageImage, Constants.MaxImageBindings * DescriptorPoolMultiplier),
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new DescriptorPoolSize(DescriptorType.UniformTexelBuffer, Constants.MaxTextureBindings * DescriptorPoolMultiplier),
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new DescriptorPoolSize(DescriptorType.StorageTexelBuffer, Constants.MaxImageBindings * DescriptorPoolMultiplier)
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};
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uint maxSets = (uint)poolSizes.Length * DescriptorPoolMultiplier;
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_capacity = maxSets;
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fixed (DescriptorPoolSize* pPoolsSize = poolSizes)
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{
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var descriptorPoolCreateInfo = new DescriptorPoolCreateInfo()
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{
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SType = StructureType.DescriptorPoolCreateInfo,
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MaxSets = maxSets,
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PoolSizeCount = (uint)poolSizes.Length,
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PPoolSizes = pPoolsSize
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};
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Api.CreateDescriptorPool(device, descriptorPoolCreateInfo, null, out _pool).ThrowOnError();
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}
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}
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public unsafe DescriptorSetCollection AllocateDescriptorSets(ReadOnlySpan<DescriptorSetLayout> layouts)
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{
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TryAllocateDescriptorSets(layouts, isTry: false, out var dsc);
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return dsc;
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}
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public bool TryAllocateDescriptorSets(ReadOnlySpan<DescriptorSetLayout> layouts, out DescriptorSetCollection dsc)
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{
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return TryAllocateDescriptorSets(layouts, isTry: true, out dsc);
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}
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private unsafe bool TryAllocateDescriptorSets(ReadOnlySpan<DescriptorSetLayout> layouts, bool isTry, out DescriptorSetCollection dsc)
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{
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Debug.Assert(!_done);
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DescriptorSet[] descriptorSets = new DescriptorSet[layouts.Length];
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fixed (DescriptorSet* pDescriptorSets = descriptorSets)
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{
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fixed (DescriptorSetLayout* pLayouts = layouts)
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{
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var descriptorSetAllocateInfo = new DescriptorSetAllocateInfo()
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{
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SType = StructureType.DescriptorSetAllocateInfo,
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DescriptorPool = _pool,
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DescriptorSetCount = (uint)layouts.Length,
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PSetLayouts = pLayouts
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};
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var result = Api.AllocateDescriptorSets(Device, &descriptorSetAllocateInfo, pDescriptorSets);
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if (isTry && result == Result.ErrorOutOfPoolMemory)
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{
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_totalSets = (int)_capacity;
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_done = true;
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DestroyIfDone();
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dsc = default;
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return false;
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}
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result.ThrowOnError();
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}
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}
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_totalSets += layouts.Length;
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_setsInUse += layouts.Length;
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dsc = new DescriptorSetCollection(this, descriptorSets);
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return true;
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}
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public void FreeDescriptorSets(DescriptorSetCollection dsc)
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{
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_setsInUse -= dsc.SetsCount;
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Debug.Assert(_setsInUse >= 0);
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DestroyIfDone();
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}
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public bool CanFit(int count)
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{
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if (_totalSets + count <= _capacity)
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{
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return true;
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}
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_done = true;
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DestroyIfDone();
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return false;
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}
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private unsafe void DestroyIfDone()
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{
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if (_done && _setsInUse == 0)
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{
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Api.DestroyDescriptorPool(Device, _pool, null);
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}
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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unsafe
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{
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Api.DestroyDescriptorPool(Device, _pool, null);
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}
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}
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}
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public void Dispose()
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{
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Dispose(true);
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}
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}
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private readonly Device _device;
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private DescriptorPoolHolder _currentPool;
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public DescriptorSetManager(Device device)
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{
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_device = device;
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}
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public Auto<DescriptorSetCollection> AllocateDescriptorSet(Vk api, DescriptorSetLayout layout)
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{
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Span<DescriptorSetLayout> layouts = stackalloc DescriptorSetLayout[1];
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layouts[0] = layout;
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return AllocateDescriptorSets(api, layouts);
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}
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public Auto<DescriptorSetCollection> AllocateDescriptorSets(Vk api, ReadOnlySpan<DescriptorSetLayout> layouts)
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{
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// If we fail the first time, just create a new pool and try again.
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if (!GetPool(api, layouts.Length).TryAllocateDescriptorSets(layouts, out var dsc))
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{
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dsc = GetPool(api, layouts.Length).AllocateDescriptorSets(layouts);
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}
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return new Auto<DescriptorSetCollection>(dsc);
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}
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private DescriptorPoolHolder GetPool(Vk api, int requiredCount)
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{
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if (_currentPool == null || !_currentPool.CanFit(requiredCount))
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{
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_currentPool = new DescriptorPoolHolder(api, _device);
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}
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return _currentPool;
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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unsafe
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{
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_currentPool?.Dispose();
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}
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}
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}
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public void Dispose()
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{
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Dispose(true);
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}
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}
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}
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