IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel * Fix for applet transfer memory + some nits * Keep handles if possible to avoid server handle table exhaustion * Fix IPC ZeroFill bug * am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0 * Make it exit properly * Make ServiceNotImplementedException show the full message again * Allow yielding execution to avoid starving other threads * Only wait if active * Merge IVirtualMemoryManager and IAddressSpaceManager * Fix Ro loading data from the wrong process Co-authored-by: Thog <me@thog.eu>
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using Ryujinx.Cpu;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Process;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.Memory;
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using System.IO;
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namespace Ryujinx.HLE.HOS
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{
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class ServiceCtx
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{
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public Switch Device { get; }
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public KProcess Process { get; }
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public MemoryManager Memory { get; }
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public KThread Thread { get; }
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public KClientSession Session { get; }
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public IpcMessage Request { get; }
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public IpcMessage Response { get; }
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public BinaryReader RequestData { get; }
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public BinaryWriter ResponseData { get; }
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public Switch Device { get; }
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public KProcess Process { get; }
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public IVirtualMemoryManager Memory { get; }
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public KThread Thread { get; }
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public IpcMessage Request { get; }
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public IpcMessage Response { get; }
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public BinaryReader RequestData { get; }
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public BinaryWriter ResponseData { get; }
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public ServiceCtx(
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Switch device,
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KProcess process,
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MemoryManager memory,
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KThread thread,
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KClientSession session,
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IpcMessage request,
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IpcMessage response,
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BinaryReader requestData,
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BinaryWriter responseData)
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Switch device,
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KProcess process,
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IVirtualMemoryManager memory,
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KThread thread,
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IpcMessage request,
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IpcMessage response,
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BinaryReader requestData,
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BinaryWriter responseData)
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{
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Device = device;
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Process = process;
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Memory = memory;
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Thread = thread;
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Session = session;
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Request = request;
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Response = response;
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RequestData = requestData;
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Device = device;
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Process = process;
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Memory = memory;
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Thread = thread;
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Request = request;
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Response = response;
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RequestData = requestData;
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ResponseData = responseData;
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}
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}
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