IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel * Fix for applet transfer memory + some nits * Keep handles if possible to avoid server handle table exhaustion * Fix IPC ZeroFill bug * am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0 * Make it exit properly * Make ServiceNotImplementedException show the full message again * Allow yielding execution to avoid starving other threads * Only wait if active * Merge IVirtualMemoryManager and IAddressSpaceManager * Fix Ro loading data from the wrong process Co-authored-by: Thog <me@thog.eu>
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@ -14,9 +14,9 @@ namespace Ryujinx.HLE.HOS.Services.Audio
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private IAudioRendererManager _impl;
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public AudioRendererManagerServer(ServiceCtx context) : this(new AudioRendererManager(context.Device.System.AudioRendererManager, context.Device.System.AudioDeviceSessionRegistry)) { }
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public AudioRendererManagerServer(ServiceCtx context) : this(context, new AudioRendererManager(context.Device.System.AudioRendererManager, context.Device.System.AudioDeviceSessionRegistry)) { }
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public AudioRendererManagerServer(IAudioRendererManager impl) : base(new ServerBase("AudioRendererServer"))
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public AudioRendererManagerServer(ServiceCtx context, IAudioRendererManager impl) : base(new ServerBase(context.Device.System.KernelContext, "AudioRendererServer"))
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{
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_impl = impl;
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}
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@ -40,6 +40,8 @@ namespace Ryujinx.HLE.HOS.Services.Audio
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MakeObject(context, new AudioRendererServer(renderer));
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}
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context.Device.System.KernelContext.Syscall.CloseHandle((int)processHandle);
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return result;
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}
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