IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel * Fix for applet transfer memory + some nits * Keep handles if possible to avoid server handle table exhaustion * Fix IPC ZeroFill bug * am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0 * Make it exit properly * Make ServiceNotImplementedException show the full message again * Allow yielding execution to avoid starving other threads * Only wait if active * Merge IVirtualMemoryManager and IAddressSpaceManager * Fix Ro loading data from the wrong process Co-authored-by: Thog <me@thog.eu>
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115 changed files with 2356 additions and 1088 deletions
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@ -14,7 +14,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio
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private const int DefaultSampleRate = 48000;
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private const int DefaultChannelsCount = 2;
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public IAudioOutManager(ServiceCtx context) : base(new ServerBase("AudioOutServer")) { }
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public IAudioOutManager(ServiceCtx context) : base(new ServerBase(context.Device.System.KernelContext, "AudioOutServer")) { }
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[Command(0)]
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// ListAudioOuts() -> (u32 count, buffer<bytes, 6>)
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@ -134,7 +134,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio
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int track = audioOut.OpenTrack(sampleRate, channels, callback);
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MakeObject(context, new IAudioOut(audioOut, releaseEvent, track));
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MakeObject(context, new IAudioOut(audioOut, releaseEvent, track, context.Request.HandleDesc.ToCopy[0]));
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context.ResponseData.Write(sampleRate);
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context.ResponseData.Write(channels);
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