IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel * Fix for applet transfer memory + some nits * Keep handles if possible to avoid server handle table exhaustion * Fix IPC ZeroFill bug * am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0 * Make it exit properly * Make ServiceNotImplementedException show the full message again * Allow yielding execution to avoid starving other threads * Only wait if active * Merge IVirtualMemoryManager and IAddressSpaceManager * Fix Ro loading data from the wrong process Co-authored-by: Thog <me@thog.eu>
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115 changed files with 2356 additions and 1088 deletions
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@ -1,6 +1,7 @@
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using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel.Types;
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using Ryujinx.Memory;
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using System;
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namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
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@ -11,7 +12,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
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private KEvent _smExceptionBptPauseReportEvent;
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private KEvent _errorNotifierEvent;
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public NvHostGpuDeviceFile(ServiceCtx context) : base(context)
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public NvHostGpuDeviceFile(ServiceCtx context, IVirtualMemoryManager memory, long owner) : base(context, memory, owner)
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{
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_smExceptionBptIntReportEvent = new KEvent(context.Device.System.KernelContext);
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_smExceptionBptPauseReportEvent = new KEvent(context.Device.System.KernelContext);
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@ -55,7 +56,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
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if (targetEvent != null)
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{
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if (Owner.HandleTable.GenerateHandle(targetEvent.ReadableEvent, out eventHandle) != KernelResult.Success)
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if (Context.Process.HandleTable.GenerateHandle(targetEvent.ReadableEvent, out eventHandle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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