UI: Fix some MainWindow bugs and implement menubar items to change window size. (#6750)
* Do not save window dimensions when maximized. * Implement option to disable window size/position memory. * Remove logging statements * Implement menubar items for common window sizes. * formatting fixes * Set 720p window as a composite value. * Remove unused using * Fix exception paramter. * Force restore window when a size change is requested * Fix some resizing bugs.
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8 changed files with 103 additions and 10 deletions
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@ -15,7 +15,7 @@ namespace Ryujinx.UI.Common.Configuration
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/// <summary>
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/// The current version of the file format
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/// </summary>
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public const int CurrentVersion = 50;
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public const int CurrentVersion = 51;
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/// <summary>
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/// Version of the configuration file format
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@ -162,6 +162,11 @@ namespace Ryujinx.UI.Common.Configuration
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/// </summary>
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public bool ShowConfirmExit { get; set; }
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/// <summary>
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/// Enables or disables save window size, position and state on close.
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/// </summary>
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public bool RememberWindowState { get; set; }
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/// <summary>
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/// Enables hardware-accelerated rendering for Avalonia
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/// </summary>
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@ -626,6 +626,11 @@ namespace Ryujinx.UI.Common.Configuration
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/// </summary>
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public ReactiveObject<bool> ShowConfirmExit { get; private set; }
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/// <summary>
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/// Enables or disables save window size, position and state on close.
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/// </summary>
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public ReactiveObject<bool> RememberWindowState { get; private set; }
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/// <summary>
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/// Enables hardware-accelerated rendering for Avalonia
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/// </summary>
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@ -647,6 +652,7 @@ namespace Ryujinx.UI.Common.Configuration
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EnableDiscordIntegration = new ReactiveObject<bool>();
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CheckUpdatesOnStart = new ReactiveObject<bool>();
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ShowConfirmExit = new ReactiveObject<bool>();
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RememberWindowState = new ReactiveObject<bool>();
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EnableHardwareAcceleration = new ReactiveObject<bool>();
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HideCursor = new ReactiveObject<HideCursorMode>();
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}
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@ -684,6 +690,7 @@ namespace Ryujinx.UI.Common.Configuration
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EnableDiscordIntegration = EnableDiscordIntegration,
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CheckUpdatesOnStart = CheckUpdatesOnStart,
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ShowConfirmExit = ShowConfirmExit,
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RememberWindowState = RememberWindowState,
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EnableHardwareAcceleration = EnableHardwareAcceleration,
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HideCursor = HideCursor,
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EnableVsync = Graphics.EnableVsync,
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@ -792,6 +799,7 @@ namespace Ryujinx.UI.Common.Configuration
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EnableDiscordIntegration.Value = true;
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CheckUpdatesOnStart.Value = true;
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ShowConfirmExit.Value = true;
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RememberWindowState.Value = true;
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EnableHardwareAcceleration.Value = true;
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HideCursor.Value = HideCursorMode.OnIdle;
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Graphics.EnableVsync.Value = true;
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@ -1459,6 +1467,15 @@ namespace Ryujinx.UI.Common.Configuration
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 51)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 51.");
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configurationFileFormat.RememberWindowState = true;
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configurationFileUpdated = true;
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}
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Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
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Graphics.ResScale.Value = configurationFileFormat.ResScale;
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Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
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@ -1489,6 +1506,7 @@ namespace Ryujinx.UI.Common.Configuration
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EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
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CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
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ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
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RememberWindowState.Value = configurationFileFormat.RememberWindowState;
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EnableHardwareAcceleration.Value = configurationFileFormat.EnableHardwareAcceleration;
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HideCursor.Value = configurationFileFormat.HideCursor;
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Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
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