Little rewrite of HID input (#723)
* change hid sharedmem writing to use structures
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42 changed files with 682 additions and 409 deletions
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@ -5,39 +5,39 @@ namespace Ryujinx.HLE.HOS.Services.Hid
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{
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static class HidUtils
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{
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public static HidControllerId GetIndexFromNpadIdType(NpadIdType npadIdType)
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public static ControllerId GetIndexFromNpadIdType(NpadIdType npadIdType)
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{
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switch (npadIdType)
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{
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case NpadIdType.Player1: return HidControllerId.ControllerPlayer1;
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case NpadIdType.Player2: return HidControllerId.ControllerPlayer2;
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case NpadIdType.Player3: return HidControllerId.ControllerPlayer3;
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case NpadIdType.Player4: return HidControllerId.ControllerPlayer4;
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case NpadIdType.Player5: return HidControllerId.ControllerPlayer5;
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case NpadIdType.Player6: return HidControllerId.ControllerPlayer6;
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case NpadIdType.Player7: return HidControllerId.ControllerPlayer7;
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case NpadIdType.Player8: return HidControllerId.ControllerPlayer8;
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case NpadIdType.Handheld: return HidControllerId.ControllerHandheld;
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case NpadIdType.Unknown: return HidControllerId.ControllerUnknown;
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case NpadIdType.Player1: return ControllerId.ControllerPlayer1;
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case NpadIdType.Player2: return ControllerId.ControllerPlayer2;
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case NpadIdType.Player3: return ControllerId.ControllerPlayer3;
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case NpadIdType.Player4: return ControllerId.ControllerPlayer4;
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case NpadIdType.Player5: return ControllerId.ControllerPlayer5;
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case NpadIdType.Player6: return ControllerId.ControllerPlayer6;
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case NpadIdType.Player7: return ControllerId.ControllerPlayer7;
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case NpadIdType.Player8: return ControllerId.ControllerPlayer8;
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case NpadIdType.Handheld: return ControllerId.ControllerHandheld;
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case NpadIdType.Unknown: return ControllerId.ControllerUnknown;
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default: throw new ArgumentOutOfRangeException(nameof(npadIdType));
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}
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}
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public static NpadIdType GetNpadIdTypeFromIndex(HidControllerId index)
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public static NpadIdType GetNpadIdTypeFromIndex(ControllerId index)
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{
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switch (index)
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{
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case HidControllerId.ControllerPlayer1: return NpadIdType.Player1;
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case HidControllerId.ControllerPlayer2: return NpadIdType.Player2;
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case HidControllerId.ControllerPlayer3: return NpadIdType.Player3;
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case HidControllerId.ControllerPlayer4: return NpadIdType.Player4;
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case HidControllerId.ControllerPlayer5: return NpadIdType.Player5;
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case HidControllerId.ControllerPlayer6: return NpadIdType.Player6;
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case HidControllerId.ControllerPlayer7: return NpadIdType.Player7;
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case HidControllerId.ControllerPlayer8: return NpadIdType.Player8;
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case HidControllerId.ControllerHandheld: return NpadIdType.Handheld;
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case HidControllerId.ControllerUnknown: return NpadIdType.Unknown;
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case ControllerId.ControllerPlayer1: return NpadIdType.Player1;
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case ControllerId.ControllerPlayer2: return NpadIdType.Player2;
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case ControllerId.ControllerPlayer3: return NpadIdType.Player3;
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case ControllerId.ControllerPlayer4: return NpadIdType.Player4;
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case ControllerId.ControllerPlayer5: return NpadIdType.Player5;
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case ControllerId.ControllerPlayer6: return NpadIdType.Player6;
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case ControllerId.ControllerPlayer7: return NpadIdType.Player7;
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case ControllerId.ControllerPlayer8: return NpadIdType.Player8;
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case ControllerId.ControllerHandheld: return NpadIdType.Handheld;
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case ControllerId.ControllerUnknown: return NpadIdType.Unknown;
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default: throw new ArgumentOutOfRangeException(nameof(index));
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}
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