Improved GPU command lists decoding (#499)

* Better implementation of the DMA pusher, misc fixes

* Remove some debug code

* Correct RGBX8 format

* Add support for linked Texture Sampler Control

* Attempt to fix upside down screen issue
This commit is contained in:
gdkchan 2018-11-17 02:01:31 -02:00 committed by Ac_K
parent b833183ef6
commit d2bb458b51
25 changed files with 616 additions and 395 deletions

View file

@ -421,8 +421,6 @@ namespace Ryujinx.Graphics.Gal.OpenGL
ClearBufferMask Mask = GetClearMask(SrcTex);
GL.Clear(Mask);
GL.BlitFramebuffer(SrcX0, SrcY0, SrcX1, SrcY1, DstX0, DstY0, DstX1, DstY1, Mask, Filter);
}
}