Allow "reinterpretation" of framebuffer/zeta formats (#418)

* (Re)Implement format reinterpretation, other changes

* Implement writeback to guest memory, some refactoring

* More refactoring, implement reinterpretation the old way again

* Clean up

* Some fixes on M2MF (old Dma engine), added partial support for P2MF, fix conditional ssy, add Z24S8 zeta format, other fixes

* nit: Formatting

* Address PR feedback
This commit is contained in:
gdkchan 2018-09-18 01:30:35 -03:00 committed by GitHub
parent bec95cacc1
commit d4187aaa9d
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
52 changed files with 1594 additions and 1979 deletions

View file

@ -13,7 +13,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
private KEvent ReleaseEvent;
private KEvent BinderEvent;
private NvFlinger Flinger;
@ -27,9 +27,11 @@ namespace Ryujinx.HLE.HOS.Services.Vi
{ 3, TransactParcelAuto }
};
ReleaseEvent = new KEvent();
BinderEvent = new KEvent();
Flinger = new NvFlinger(Renderer, ReleaseEvent);
BinderEvent.WaitEvent.Set();
Flinger = new NvFlinger(Renderer, BinderEvent);
}
public long TransactParcel(ServiceCtx Context)
@ -75,7 +77,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi
int Id = Context.RequestData.ReadInt32();
uint Unk = Context.RequestData.ReadUInt32();
int Handle = Context.Process.HandleTable.OpenHandle(ReleaseEvent);
int Handle = Context.Process.HandleTable.OpenHandle(BinderEvent);
Context.Response.HandleDesc = IpcHandleDesc.MakeMove(Handle);
@ -91,7 +93,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi
{
if (Disposing)
{
ReleaseEvent.Dispose();
BinderEvent.Dispose();
Flinger.Dispose();
}