Image Constant Fixes

Allows Mario Party Superstars to boot
This commit is contained in:
Isaac Marovitz 2024-08-01 11:52:14 +01:00 committed by Isaac Marovitz
parent 245778bc7e
commit d5e19a70bd
5 changed files with 19 additions and 24 deletions

View file

@ -802,7 +802,7 @@ namespace Ryujinx.Graphics.Metal
SignalDirty(DirtyFlags.StencilRef);
}
public readonly void UpdateTextureAndSampler(ShaderStage stage, ulong binding, TextureBase texture, Sampler sampler)
public readonly void UpdateTextureAndSampler(ShaderStage stage, int binding, TextureBase texture, Sampler sampler)
{
if (texture != null)
{
@ -816,9 +816,9 @@ namespace Ryujinx.Graphics.Metal
SignalDirty(DirtyFlags.Textures);
}
public readonly void UpdateImage(ShaderStage stage, ulong binding, TextureBase texture)
public readonly void UpdateImage(ShaderStage stage, int binding, TextureBase image)
{
if (texture is Texture view)
if (image is Texture view)
{
_currentState.ImageRefs[binding] = new(stage, view);
}
@ -830,9 +830,9 @@ namespace Ryujinx.Graphics.Metal
SignalDirty(DirtyFlags.Images);
}
public void UpdateTextureArray(ShaderStage stage, ulong binding, TextureArray array)
public void UpdateTextureArray(ShaderStage stage, int binding, TextureArray array)
{
ref EncoderState.ArrayRef<TextureArray> arrayRef = ref GetArrayRef(ref _currentState.TextureArrayRefs, (int)binding, ArrayGrowthSize);
ref EncoderState.ArrayRef<TextureArray> arrayRef = ref GetArrayRef(ref _currentState.TextureArrayRefs, binding, ArrayGrowthSize);
if (arrayRef.Stage != stage || arrayRef.Array != array)
{
@ -854,9 +854,9 @@ namespace Ryujinx.Graphics.Metal
}
}
public void UpdateImageArray(ShaderStage stage, ulong binding, ImageArray array)
public void UpdateImageArray(ShaderStage stage, int binding, ImageArray array)
{
ref EncoderState.ArrayRef<ImageArray> arrayRef = ref GetArrayRef(ref _currentState.ImageArrayRefs, (int)binding, ArrayGrowthSize);
ref EncoderState.ArrayRef<ImageArray> arrayRef = ref GetArrayRef(ref _currentState.ImageArrayRefs, binding, ArrayGrowthSize);
if (arrayRef.Stage != stage || arrayRef.Array != array)
{