Set Vertex Descriptor properly

This commit is contained in:
Isaac Marovitz 2023-10-10 17:53:51 -04:00 committed by Isaac Marovitz
parent 5c9d1bd0da
commit db9de66437
2 changed files with 15 additions and 6 deletions

View file

@ -526,12 +526,12 @@ namespace Ryujinx.Graphics.Metal
public void SetVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs)
{
Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
_renderEncoderState.UpdateVertexAttributes(vertexAttribs);
}
public void SetVertexBuffers(ReadOnlySpan<VertexBufferDescriptor> vertexBuffers)
{
_renderEncoderState.UpdateVertexDescriptor(vertexBuffers);
_renderEncoderState.UpdateVertexBuffers(vertexBuffers);
}
public unsafe void SetViewports(ReadOnlySpan<Viewport> viewports)