Add support for VK_EXT_depth_clip_control. (#5027)

* Add support for VK_EXT_depth_clip_control.

* Code review feedback

Minor formatting

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Check .DepthClipControl to make sure the host actually supports the feature.

* Review feedback: remove Vulkan platform switch, relying on QueryHostSupportsDepthClipControl to drive the behaviour - OpenGL returns true, and any future platforms that don't support the [-1, 1] depth mode can return false for the transformation.

---------

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
This commit is contained in:
cstamford 2023-05-28 22:31:56 +01:00 committed by GitHub
parent 994f4dc77d
commit dc0dbc50ab
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GPG key ID: 4AEE18F83AFDEB23
11 changed files with 87 additions and 5 deletions

View file

@ -43,6 +43,7 @@ namespace Ryujinx.Graphics.Vulkan
public readonly bool SupportsGeometryShader;
public readonly bool SupportsViewportArray2;
public readonly bool SupportsHostImportedMemory;
public readonly bool SupportsDepthClipControl;
public readonly uint MinSubgroupSize;
public readonly uint MaxSubgroupSize;
public readonly ShaderStageFlags RequiredSubgroupSizeStages;
@ -79,6 +80,7 @@ namespace Ryujinx.Graphics.Vulkan
bool supportsGeometryShader,
bool supportsViewportArray2,
bool supportsHostImportedMemory,
bool supportsDepthClipControl,
uint minSubgroupSize,
uint maxSubgroupSize,
ShaderStageFlags requiredSubgroupSizeStages,
@ -114,6 +116,7 @@ namespace Ryujinx.Graphics.Vulkan
SupportsGeometryShader = supportsGeometryShader;
SupportsViewportArray2 = supportsViewportArray2;
SupportsHostImportedMemory = supportsHostImportedMemory;
SupportsDepthClipControl = supportsDepthClipControl;
MinSubgroupSize = minSubgroupSize;
MaxSubgroupSize = maxSubgroupSize;
RequiredSubgroupSizeStages = requiredSubgroupSizeStages;

View file

@ -813,8 +813,12 @@ namespace Ryujinx.Graphics.Vulkan
public void SetDepthMode(DepthMode mode)
{
// Currently this is emulated on the shader, because Vulkan had no support for changing the depth mode.
// In the future, we may want to use the VK_EXT_depth_clip_control extension to change it here.
bool oldMode = _newState.DepthMode;
_newState.DepthMode = mode == DepthMode.MinusOneToOne;
if (_newState.DepthMode != oldMode)
{
SignalStateChange();
}
}
public void SetDepthTest(DepthTestDescriptor depthTest)

View file

@ -304,6 +304,12 @@ namespace Ryujinx.Graphics.Vulkan
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFFFFFFFCF) | ((ulong)value << 4);
}
public bool DepthMode
{
get => ((Internal.Id9 >> 6) & 0x1) != 0UL;
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6);
}
public NativeArray<PipelineShaderStageCreateInfo> Stages;
public NativeArray<PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT> StageRequiredSubgroupSizes;
public PipelineLayout PipelineLayout;
@ -331,6 +337,7 @@ namespace Ryujinx.Graphics.Vulkan
LineWidth = 1f;
SamplesCount = 1;
DepthMode = true;
}
public unsafe Auto<DisposablePipeline> CreateComputePipeline(
@ -482,6 +489,17 @@ namespace Ryujinx.Graphics.Vulkan
PScissors = pScissors
};
if (gd.Capabilities.SupportsDepthClipControl)
{
var viewportDepthClipControlState = new PipelineViewportDepthClipControlCreateInfoEXT()
{
SType = StructureType.PipelineViewportDepthClipControlCreateInfoExt,
NegativeOneToOne = DepthMode
};
viewportState.PNext = &viewportDepthClipControlState;
}
var multisampleState = new PipelineMultisampleStateCreateInfo
{
SType = StructureType.PipelineMultisampleStateCreateInfo,

View file

@ -41,6 +41,7 @@ namespace Ryujinx.Graphics.Vulkan
"VK_EXT_subgroup_size_control",
"VK_NV_geometry_shader_passthrough",
"VK_NV_viewport_array2",
"VK_EXT_depth_clip_control",
"VK_KHR_portability_subset" // As per spec, we should enable this if present.
};
@ -345,6 +346,17 @@ namespace Ryujinx.Graphics.Vulkan
features2.PNext = &supportedFeaturesRobustness2;
}
PhysicalDeviceDepthClipControlFeaturesEXT supportedFeaturesDepthClipControl = new PhysicalDeviceDepthClipControlFeaturesEXT()
{
SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt,
PNext = features2.PNext
};
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_depth_clip_control"))
{
features2.PNext = &supportedFeaturesDepthClipControl;
}
api.GetPhysicalDeviceFeatures2(physicalDevice.PhysicalDevice, &features2);
var supportedFeatures = features2.Features;
@ -507,6 +519,21 @@ namespace Ryujinx.Graphics.Vulkan
pExtendedFeatures = &featuresCustomBorderColor;
}
PhysicalDeviceDepthClipControlFeaturesEXT featuresDepthClipControl;
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_depth_clip_control") &&
supportedFeaturesDepthClipControl.DepthClipControl)
{
featuresDepthClipControl = new PhysicalDeviceDepthClipControlFeaturesEXT()
{
SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt,
PNext = pExtendedFeatures,
DepthClipControl = true
};
pExtendedFeatures = &featuresDepthClipControl;
}
var enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
IntPtr* ppEnabledExtensions = stackalloc IntPtr[enabledExtensions.Length];

View file

@ -216,6 +216,11 @@ namespace Ryujinx.Graphics.Vulkan
SType = StructureType.PhysicalDeviceCustomBorderColorFeaturesExt
};
PhysicalDeviceDepthClipControlFeaturesEXT featuresDepthClipControl = new PhysicalDeviceDepthClipControlFeaturesEXT()
{
SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt
};
PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new PhysicalDevicePortabilitySubsetFeaturesKHR()
{
SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr
@ -244,6 +249,14 @@ namespace Ryujinx.Graphics.Vulkan
features2.PNext = &featuresCustomBorderColor;
}
bool supportsDepthClipControl = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_depth_clip_control");
if (supportsDepthClipControl)
{
featuresDepthClipControl.PNext = features2.PNext;
features2.PNext = &featuresDepthClipControl;
}
bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset");
if (usePortability)
@ -310,6 +323,7 @@ namespace Ryujinx.Graphics.Vulkan
_physicalDevice.PhysicalDeviceFeatures.GeometryShader,
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
propertiesSubgroupSizeControl.MinSubgroupSize,
propertiesSubgroupSizeControl.MaxSubgroupSize,
propertiesSubgroupSizeControl.RequiredSubgroupSizeStages,
@ -585,6 +599,7 @@ namespace Ryujinx.Graphics.Vulkan
supportsViewportMask: Capabilities.SupportsViewportArray2,
supportsViewportSwizzle: false,
supportsIndirectParameters: true,
supportsDepthClipControl: Capabilities.SupportsDepthClipControl,
maximumUniformBuffersPerStage: Constants.MaxUniformBuffersPerStage,
maximumStorageBuffersPerStage: Constants.MaxStorageBuffersPerStage,
maximumTexturesPerStage: Constants.MaxTexturesPerStage,