UI: Expose games build ID for cheat management (#4340)
* Ava UI: Expose games build ID for cheat management * Fix bad merge * Change integrity check level to error on invalid * Add support for GDK * Remove whitespace * Add BID identifier * PR Comments fix * Restore title id in cheats GTK window * use halign center instead of margin_left * Merge * fix after merge * PR comments fix - design AVA * PR fix - Move GetApplicationBuildId to ApplicationData class * PR comment fix - Add empty line before method * Align with PR #4755 * PR comments fix * Change BuildId label to support translation * Comments fix * Remove unused BuildIdLabel property
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10 changed files with 210 additions and 15 deletions
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@ -10,6 +10,7 @@ using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.ViewModels;
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using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Ui.App.Common;
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using Ryujinx.HLE.HOS;
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using Ryujinx.Ui.Common.Helper;
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using System;
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@ -118,7 +119,11 @@ namespace Ryujinx.Ava.UI.Controls
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if (viewModel?.SelectedApplication != null)
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{
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await new CheatWindow(viewModel.VirtualFileSystem, viewModel.SelectedApplication.TitleId, viewModel.SelectedApplication.TitleName).ShowDialog(viewModel.TopLevel as Window);
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await new CheatWindow(
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viewModel.VirtualFileSystem,
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viewModel.SelectedApplication.TitleId,
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viewModel.SelectedApplication.TitleName,
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viewModel.SelectedApplication.Path).ShowDialog(viewModel.TopLevel as Window);
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}
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}
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