Clamp ScissorRect

This commit is contained in:
Isaac Marovitz 2024-05-16 21:06:04 -04:00 committed by Isaac Marovitz
parent fcc7cb55df
commit de86f20b94
2 changed files with 5 additions and 5 deletions

View file

@ -539,7 +539,7 @@ namespace Ryujinx.Graphics.Metal
public unsafe void SetScissors(ReadOnlySpan<Rectangle<int>> regions)
{
int maxScissors = Math.Min(regions.Length, _renderEncoderState.ViewportCount);
int maxScissors = Math.Min(regions.Length, _renderEncoderState.Viewports.Length);
if (maxScissors == 0)
{
@ -554,8 +554,8 @@ namespace Ryujinx.Graphics.Metal
mtlScissorRects[i] = new MTLScissorRect
{
height = (ulong)region.Height,
width = (ulong)region.Width,
height = Math.Clamp((ulong)region.Height, 0, (ulong)_renderEncoderState.Viewports[i].height),
width = Math.Clamp((ulong)region.Width, 0, (ulong)_renderEncoderState.Viewports[i].width),
x = (ulong)region.X,
y = (ulong)region.Y
};