amadeus: Fixes and initial 15.0.0 support (#3908)
* amadeus: Allow OOB read of GC-ADPCM coefficients Fixes "Ninja Gaiden Sigma 2" and possibly "NINJA GAIDEN 3: Razor's Edge" * amadeus: Fix wrong variable usage in delay effect We should transform the delay line values, not the input. * amadeus: Update GroupedBiquadFilterCommand documentation * amadeus: Simplify PoolMapper alignment checks * amadeus: Update Surround delay effect matrix to REV11 * amadeus: Add drop parameter support and use 32 bits integers for estimate time Also implement accurate ExecuteAudioRendererRendering stub. * Address gdkchan's comments * Address gdkchan's other comments * Address gdkchan's comment
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37 changed files with 140 additions and 58 deletions
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@ -16,7 +16,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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public ResultCode ExecuteAudioRendererRendering()
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{
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throw new NotImplementedException();
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return (ResultCode)_impl.ExecuteAudioRendererRendering();
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}
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public uint GetMixBufferCount()
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@ -108,5 +108,15 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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_impl.Dispose();
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}
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}
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public void SetVoiceDropParameter(float voiceDropParameter)
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{
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_impl.SetVoiceDropParameter(voiceDropParameter);
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}
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public float GetVoiceDropParameter()
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{
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return _impl.GetVoiceDropParameter();
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}
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}
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}
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