amadeus: Update to REV10 (#2654)
* amadeus: Update to REV10 This implements all the changes made with REV10 on 13.0.0. * Address Ack's comment * Address gdkchan's comment
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29 changed files with 923 additions and 96 deletions
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@ -38,8 +38,6 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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if ((position - basePosition) + (ulong)buffer.Length > size)
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{
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Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
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break;
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}
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@ -158,8 +156,6 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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if ((position - basePosition) + (ulong)buffer.Length > size)
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{
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Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
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break;
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}
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@ -264,23 +260,61 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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return ResultCode.Success;
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}
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[CommandHipc(13)]
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// GetAudioSystemMasterVolumeSetting(buffer<bytes, 5> name) -> f32
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public ResultCode GetAudioSystemMasterVolumeSetting(ServiceCtx context)
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[CommandHipc(13)] // 13.0.0+
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// GetActiveAudioOutputDeviceName() -> buffer<bytes, 6>
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public ResultCode GetActiveAudioOutputDeviceName(ServiceCtx context)
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{
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ulong position = context.Request.SendBuff[0].Position;
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ulong size = context.Request.SendBuff[0].Size;
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string name = _impl.GetActiveAudioOutputDeviceName();
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string deviceName = MemoryHelper.ReadAsciiString(context.Memory, position, (long)size);
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ulong position = context.Request.ReceiveBuff[0].Position;
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ulong size = context.Request.ReceiveBuff[0].Size;
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ResultCode result = _impl.GetAudioSystemMasterVolumeSetting(deviceName, out float systemMasterVolume);
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byte[] deviceNameBuffer = Encoding.ASCII.GetBytes(name + "\0");
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if (result == ResultCode.Success)
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if ((ulong)deviceNameBuffer.Length <= size)
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{
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context.ResponseData.Write(systemMasterVolume);
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context.Memory.Write(position, deviceNameBuffer);
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}
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else
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{
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Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
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}
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return result;
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return ResultCode.Success;
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}
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[CommandHipc(14)] // 13.0.0+
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// ListAudioOutputDeviceName() -> (u32, buffer<bytes, 6>)
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public ResultCode ListAudioOutputDeviceName(ServiceCtx context)
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{
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string[] deviceNames = _impl.ListAudioOutputDeviceName();
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ulong position = context.Request.ReceiveBuff[0].Position;
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ulong size = context.Request.ReceiveBuff[0].Size;
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ulong basePosition = position;
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int count = 0;
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foreach (string name in deviceNames)
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{
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byte[] buffer = Encoding.ASCII.GetBytes(name);
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if ((position - basePosition) + (ulong)buffer.Length > size)
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{
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break;
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}
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context.Memory.Write(position, buffer);
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MemoryHelper.FillWithZeros(context.Memory, position + (ulong)buffer.Length, AudioDeviceNameSize - buffer.Length);
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position += AudioDeviceNameSize;
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count++;
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}
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context.ResponseData.Write(count);
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return ResultCode.Success;
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}
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}
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}
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