GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711)
* WIP texture pre-flush Improve performance of TextureView GetData to buffer Fix copy/sync ordering Fix minor bug Make this actually work WIP host mapping stuff * Fix usage flags * message * Cleanup 1 * Fix rebase * Fix * Improve pre-flush rules * Fix pre-flush * A lot of cleanup * Use the host memory bits * Select the correct memory type * Cleanup TextureGroupHandle * Missing comment * Remove debugging logs * Revert BufferHandle _value access modifier * One interrupt action at a time. * Support D32S8 to D24S8 conversion, safeguards * Interrupt cannot happen in sync handle's lock Waitable needs to be checked twice now, but this should stop it from deadlocking. * Remove unused using * Address some feedback * Address feedback * Address more feedback * Address more feedback * Improve sync rules Should allow for faster sync in some cases.
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36f10df775
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40 changed files with 1328 additions and 79 deletions
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@ -10,7 +10,7 @@ namespace Ryujinx.Graphics.Vulkan
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{
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class BufferManager : IDisposable
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{
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private const MemoryPropertyFlags DefaultBufferMemoryFlags =
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public const MemoryPropertyFlags DefaultBufferMemoryFlags =
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MemoryPropertyFlags.HostVisibleBit |
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MemoryPropertyFlags.HostCoherentBit |
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MemoryPropertyFlags.HostCachedBit;
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@ -40,6 +40,10 @@ namespace Ryujinx.Graphics.Vulkan
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BufferUsageFlags.VertexBufferBit |
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BufferUsageFlags.TransformFeedbackBufferBitExt;
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private const BufferUsageFlags HostImportedBufferUsageFlags =
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BufferUsageFlags.TransferSrcBit |
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BufferUsageFlags.TransferDstBit;
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private readonly Device _device;
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private readonly IdList<BufferHolder> _buffers;
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@ -48,11 +52,47 @@ namespace Ryujinx.Graphics.Vulkan
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public StagingBuffer StagingBuffer { get; }
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public MemoryRequirements HostImportedBufferMemoryRequirements { get; }
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public BufferManager(VulkanRenderer gd, Device device)
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{
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_device = device;
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_buffers = new IdList<BufferHolder>();
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StagingBuffer = new StagingBuffer(gd, this);
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HostImportedBufferMemoryRequirements = GetHostImportedUsageRequirements(gd);
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}
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public unsafe BufferHandle CreateHostImported(VulkanRenderer gd, nint pointer, int size)
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{
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var usage = HostImportedBufferUsageFlags;
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if (gd.Capabilities.SupportsIndirectParameters)
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{
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usage |= BufferUsageFlags.IndirectBufferBit;
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}
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var bufferCreateInfo = new BufferCreateInfo()
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{
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SType = StructureType.BufferCreateInfo,
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Size = (ulong)size,
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Usage = usage,
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SharingMode = SharingMode.Exclusive
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};
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gd.Api.CreateBuffer(_device, in bufferCreateInfo, null, out var buffer).ThrowOnError();
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(Auto<MemoryAllocation> allocation, ulong offset) = gd.HostMemoryAllocator.GetExistingAllocation(pointer, (ulong)size);
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gd.Api.BindBufferMemory(_device, buffer, allocation.GetUnsafe().Memory, allocation.GetUnsafe().Offset + offset);
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var holder = new BufferHolder(gd, _device, buffer, allocation, size, BufferAllocationType.HostMapped, BufferAllocationType.HostMapped, (int)offset);
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BufferCount++;
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ulong handle64 = (uint)_buffers.Add(holder);
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return Unsafe.As<ulong, BufferHandle>(ref handle64);
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}
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public BufferHandle CreateWithHandle(VulkanRenderer gd, int size, BufferAllocationType baseType = BufferAllocationType.HostMapped, BufferHandle storageHint = default)
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@ -75,6 +115,32 @@ namespace Ryujinx.Graphics.Vulkan
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return Unsafe.As<ulong, BufferHandle>(ref handle64);
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}
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public unsafe MemoryRequirements GetHostImportedUsageRequirements(VulkanRenderer gd)
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{
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var usage = HostImportedBufferUsageFlags;
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if (gd.Capabilities.SupportsIndirectParameters)
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{
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usage |= BufferUsageFlags.IndirectBufferBit;
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}
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var bufferCreateInfo = new BufferCreateInfo()
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{
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SType = StructureType.BufferCreateInfo,
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Size = (ulong)Environment.SystemPageSize,
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Usage = usage,
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SharingMode = SharingMode.Exclusive
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};
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gd.Api.CreateBuffer(_device, in bufferCreateInfo, null, out var buffer).ThrowOnError();
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gd.Api.GetBufferMemoryRequirements(_device, buffer, out var requirements);
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gd.Api.DestroyBuffer(_device, buffer, null);
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return requirements;
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}
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public unsafe (VkBuffer buffer, MemoryAllocation allocation, BufferAllocationType resultType) CreateBacking(
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VulkanRenderer gd,
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int size,
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