Rename DebugLevel Performance to Slowdowns (#1450)

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mageven 2020-08-07 19:00:06 +05:30 committed by GitHub
parent 157ad3f54f
commit e19193e073
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3 changed files with 5 additions and 5 deletions

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@ -32,7 +32,7 @@ namespace Ryujinx.Graphics.OpenGL
{
GL.DebugMessageControl(DebugSourceControl.DontCare, DebugTypeControl.DebugTypeError, DebugSeverityControl.DontCare, 0, (int[])null, true);
}
else if (logLevel == GraphicsDebugLevel.Performance)
else if (logLevel == GraphicsDebugLevel.Slowdowns)
{
GL.DebugMessageControl(DebugSourceControl.DontCare, DebugTypeControl.DebugTypeError, DebugSeverityControl.DontCare, 0, (int[])null, true);
GL.DebugMessageControl(DebugSourceControl.DontCare, DebugTypeControl.DebugTypePerformance, DebugSeverityControl.DontCare, 0, (int[])null, true);