Add support for shader atomic min/max (S32) (#1948)

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gdkchan 2021-01-26 03:38:33 -03:00 committed by GitHub
parent c19cfca183
commit e453ba69f4
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11 changed files with 103 additions and 21 deletions

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@ -1,6 +1,8 @@
ivec2 Helper_TexelFetchScale(ivec2 inputVec, int samplerIndex) {
ivec2 Helper_TexelFetchScale(ivec2 inputVec, int samplerIndex)
{
float scale = cp_renderScale[samplerIndex];
if (scale == 1.0) {
if (scale == 1.0)
{
return inputVec;
}
return ivec2(vec2(inputVec) * scale);