Implement LEA.HI shader instruction (#1609)

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gdkchan 2020-10-12 21:46:04 -03:00 committed by GitHub
parent b066cfc1a3
commit e4777717cd
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3 changed files with 57 additions and 0 deletions

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@ -179,6 +179,8 @@ namespace Ryujinx.Graphics.Shader.Decoders
Set("010010111101xx", InstEmit.Lea, typeof(OpCodeAluCbuf));
Set("0011011x11010x", InstEmit.Lea, typeof(OpCodeAluImm));
Set("0101101111010x", InstEmit.Lea, typeof(OpCodeAluReg));
Set("000110xxxxxxxx", InstEmit.Lea_Hi, typeof(OpCodeAluCbuf));
Set("0101101111011x", InstEmit.Lea_Hi, typeof(OpCodeAluReg));
Set("0100110001000x", InstEmit.Lop, typeof(OpCodeLopCbuf));
Set("0011100001000x", InstEmit.Lop, typeof(OpCodeLopImm));
Set("000001xxxxxxxx", InstEmit.Lop, typeof(OpCodeLopImm32));