Fix some shader gen problems…
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3 changed files with 21 additions and 15 deletions
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@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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IoVariable.FrontFacing => ("front_facing", AggregateType.Bool),
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IoVariable.InstanceId => ("instance_id", AggregateType.S32),
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IoVariable.PointCoord => ("point_coord", AggregateType.Vector2),
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IoVariable.PointSize => ("point_size", AggregateType.FP32),
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IoVariable.PointSize => ("out.point_size", AggregateType.FP32),
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IoVariable.Position => ("out.position", AggregateType.Vector4 | AggregateType.FP32),
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IoVariable.PrimitiveId => ("primitive_id", AggregateType.S32),
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IoVariable.UserDefined => GetUserDefinedVariableName(definitions, location, component, isOutput, isPerPatch),
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