Rewrite SVC handler using source generators rather than IL emit (#3371)
* Implement syscall handlers using a source generator * Copy FlushProcessDataCache implementation to Syscall since it was only implemented on Syscall32 * Fix wrong argument order in some syscalls * Delete old Reflection.Emit based syscall handling code * Improvements to the code generation * ControlCodeMemory address and size is always 64-bit
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16 changed files with 845 additions and 1553 deletions
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@ -1,20 +1,15 @@
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using Ryujinx.Cpu;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using System;
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namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
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{
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partial class SyscallHandler
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{
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private readonly KernelContext _context;
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private readonly Syscall32 _syscall32;
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private readonly Syscall64 _syscall64;
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public SyscallHandler(KernelContext context)
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{
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_context = context;
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_syscall32 = new Syscall32(context.Syscall);
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_syscall64 = new Syscall64(context.Syscall);
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}
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public void SvcCall(IExecutionContext context, ulong address, int id)
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@ -36,25 +31,11 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
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if (context.IsAarch32)
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{
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var svcFunc = SyscallTable.SvcTable32[id];
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if (svcFunc == null)
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{
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throw new NotImplementedException($"SVC 0x{id:X4} is not implemented.");
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}
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svcFunc(_syscall32, context);
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SyscallDispatch.Dispatch32(_context.Syscall, context, id);
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}
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else
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{
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var svcFunc = SyscallTable.SvcTable64[id];
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if (svcFunc == null)
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{
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throw new NotImplementedException($"SVC 0x{id:X4} is not implemented.");
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}
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svcFunc(_syscall64, context);
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SyscallDispatch.Dispatch64(_context.Syscall, context, id);
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}
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currentThread.HandlePostSyscall();
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