Implement S8D24 texture format and tweak depth range detection (#2458)

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gdkchan 2022-03-14 23:42:08 -03:00 committed by GitHub
parent 79becc4b78
commit e5ad1dfa48
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10 changed files with 196 additions and 30 deletions

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@ -52,7 +52,7 @@ namespace Ryujinx.Graphics.GAL
R32G32B32A32Sint,
S8Uint,
D16Unorm,
D24X8Unorm,
S8UintD24Unorm,
D32Float,
D24UnormS8Uint,
D32FloatS8Uint,
@ -266,7 +266,7 @@ namespace Ryujinx.Graphics.GAL
{
case Format.D16Unorm:
case Format.D24UnormS8Uint:
case Format.D24X8Unorm:
case Format.S8UintD24Unorm:
case Format.D32Float:
case Format.D32FloatS8Uint:
case Format.S8Uint: