Better IPA shader instruction implementation (#1082)

* Fix varying interpolation on fragment shader

* Some nits

* Alignment
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gdkchan 2020-04-02 21:20:47 -03:00 committed by GitHub
parent 2365ddfc36
commit e93ca84b14
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13 changed files with 97 additions and 89 deletions

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@ -76,7 +76,7 @@ namespace Ryujinx.Graphics.Shader.Translation
for (int attachment = 0; attachment < 8; attachment++)
{
OutputMapTarget target = _config.OmapTargets[attachment];
OmapTarget target = _config.OmapTargets[attachment];
for (int component = 0; component < 4; component++)
{