Make sure attributes used on subsequent shader stages are initialized (#2538)

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gdkchan 2021-08-11 17:27:00 -03:00 committed by GitHub
parent 10d649e6d3
commit ed754af8d5
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15 changed files with 347 additions and 262 deletions

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@ -0,0 +1,8 @@
namespace Ryujinx.Graphics.Shader.Decoders
{
interface IOpCodeAttribute
{
int AttributeOffset { get; }
int Count { get; }
}
}